![]() ![]() These can all be obtained by using the new 'aftertouch' ability, which lets the player control their car post-crash. And not only that, but the challenges themselves have been upgraded with various medals and multipliers. ON PURPOSE? You could imagine my reaction once I played Burnout 3 for the first time and found out that crash mode has been expanded to include an entire HUNDRED of these challenges. When I played Burnout 2 as a kid, the new 'crash mode' blew my mind. Because of this, Burnout 3 ends up being a lot more accessible to racing game outsiders without losing its challenges and the sense of pure speed. You're rewarded for crashing and causing mayhem with your opponents. They turned that imperfection, the very act of crashing, and turned it into its own useful gameplay element. But Burnout 3 took that bridge to a new level. Mario Kart did a good job at trying to bridge this gap, by including power-ups as a way for lesser skilled players to have a chance at catching up to the pack. Gran Turismo will spit you into strict license trials, Ridge Racer will kick you onto the track and force you to learn how to slide, and Need for Speed will stick you against their rubberband AI and pestering cop cars. I will review the other titles in the franchises so look'em up to see which the best in the end.Racing games, even the arcadey ones, can become unforgiving to try and learn. It's perfect escapist and fully worth any price given what it gives back. ![]() Seriously it's hard to beat this franchises for a rotation game in between more serious fare. Your car will simply flip out sometimes 30 feet in the air and with a press of a button you can control your fall in slo-mo. The game rewards you by driving dangerously and crashing in this game is a thing of glory. But at the end of the day it's all about speed and the ragdoll car physics. ![]() Good sense of progression with cars mostly being unlocked in categories such as musle, sport, super classes. You also get you're race events going from simple races to trying to takedown tohe most racers in the alloted time. Crash is simple and fast and you're give a small intersection of part of road where you gotta drive up as fast as possible and crash into traffic causing the most collateral damage and picking multipliers. The world tour is split into 2 parts: Race events and crash events. The world tour is split into 2 parts: Race events and crash 17 hours it took me to finish this(didn't care about the golds). 17 hours it took me to finish this(didn't care about the golds). ![]()
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